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Rayblade Chronicles

Rayblade Chronicles

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Devlog

  • Some vertical Collision Debug
    January 07, 2021 by rayblade
    1
    #raylib, #devlog, #platformers, #vertical collision detection, #gravity
    OK, i've messed up with some vertical collision where the case is when i put some box/platform above another platform e.g in the video we see BOX 5 is above BOX 1 the player will fall when stepping in... Continue reading
  • Rayblade Devlog-2, Collision Detection and Slash Detection
    December 30, 2020 by rayblade#Collision Detection, #Raylib, #Platformer
    Hello, This is a second step afer creating the mashup. I tried to create "platformer" basic element wich is jump through "platforms" to solve the games other than killing enemies by slashing them. I t... Continue reading
  • Rayblade Chronicles 1st Mashup Idea
    December 28, 2020 by rayblade
    This is the first public downloadable of my prototype, as you can see its coded in Rayleb and using assets created in photoshop. The idea come from combining games that interest me alot through time,... Continue reading
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